![]() KeyWait AppsKey Prevents keyboard auto-repeat from repeating the mouse click. The B key would continue to send the 'b' keystroke unless you remap it to. The above example does not alter the B key itself. For example, a script consisting only of the following line would make the A key behave like the B key: a::b. KeyWait RCtrl Prevents keyboard auto-repeat from repeating the mouse click. The syntax for the built-in remapping feature is OriginKey::DestinationKey. * Left-click (hold down Control/Shift to Control-Click or Shift-Click). *#Right::MouseMove, 10, 0, 0, R Win+RightArrow => Move cursor to the right ![]() *#Left::MouseMove, -10, 0, 0, R Win+LeftArrow => Move cursor to the left *#Down::MouseMove, 0, 10, 0, R Win+DownArrow => Move cursor downward By contrast, the following example is a simpler demonstration: *#up::MouseMove, 0, -10, 0, R Win+UpArrow hotkey => Move cursor upward Since that script offers smooth cursor movement, acceleration, and other features, it is the recommended approach if you plan to do a lot of mousing with the keyboard. The keyboard can be used to move the mouse cursor as demonstrated by the fully-featured Keyboard-To-Mouse script. A percent sign (%) as a destination key.This is because each remapping internally uses as destination keys. ![]() For example, A::b is typically equivalent to A::B and ^a::b is equivalent to ^a::^b. However, a remapping opposite to the one above would not work as one might expect, as a remapping never "releases" the modifier keys which are used to trigger it. You can display your actions in the form of pop-up. For example, the following line would produce an uppercase B when you type either "a" or "A" (as long as CapsLock is off): a::B It allows you to remap combinations of keys and mouse buttons, sequences, and long presses (press and hold). By contrast, specifying an uppercase letter on the right side forces uppercase. The examples above use lowercase, which is recommended for most purposes because it also remaps the corresponding uppercase letters (that is, it will send uppercase when CapsLock is "on" or Shift is held down). B would continue to send the "b" keystroke unless you remap it to something else as shown in the following example: a::b The above example does not alter B itself. The left column denotes the key you'll press (for example, the Caps Lock key) and the right column denotes the. For example, a script consisting only of the following line would make A behave like B: a::b To remap a key, click the Add button and choose your keys from the two columns. F1-F4 leave as is, F5-F8 I remap as secondary to QWER and the other skills as well. F1-4 for manual use, other F are for mouse remapping (because all games think that mouse have only 3 buttons). The syntax for the built-in remapping feature is OriginKey::DestinationKey. I remap only 3 skills to mouse wheel, other are stay on F buttons. For the advantages and disadvantages of each approach, see registry remapping. Limitation: AutoHotkey's remapping feature described below is generally not as pure and effective as remapping directly via the Windows registry. Remapping via the Registry's "Scancode Map".Moving the Mouse Cursor via the Keyboard.Remapping Keys (Keyboard, Mouse and Joystick) | AutoHotkey Remapping Keys (Keyboard, Mouse and Joystick) Table of Contents
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